07/04/16: Duke Nukem 3D FLAC Music Pack updated. There was a bug that rendered two music tracks (THECALL & WATRWLD1) as 24-bit audio files when they should have been 16-bit. As well, the track filename "GUTWRNCH" was mislabeled as "GUTWRNCH_" for some reason so it didn't have metadata tags applied to it. Meaning it wouldn't loop seamlessly. All three files are now fixed. Many thanks to "Sledgehammer" for his help in discovering this error!
07/03/16: "Legacy of Grabbag" metal cover uploaded (MP3, FLAC, or loopable FLAC, OGG). Has loopable version that works with EDuke32! Also comes with a recording of the Bonus Screen theme that works ingame as well! (FLAC)
06/04/16: Finally uploaded Final Doom/TNT soundtrack. Available in boosted or raw packs for OGG, FLAC, or MP3!
05/31/16: Slight website design touch-up. Little cleaner now. Upcoming music pack list now visible on mobile. Doom TNT music pack recording coming soon.
06/24/15: Added an upcoming music pack list to the front page (desktop version only).
08/04/14: Super 3D Noah's Ark music pack uploaded!.......I'm so sorry!
07/06/14: Doom II music pack updated to V1.2 due to missing duplicate tracks. D_DDTBL2 and D_DDTBL3 are the only unique duplicates where they actually differ slightly to the original. The only fix I made to them was a stuck note bug at the end of the track. Other than that all the other duplicates are straight copies of the originals, but they're needed or some tracks will play the original MIDI instead.
07/02/14: Temporarily removed Doom II and Hocus Pocus music packs due to miscalculated metadata loop tags. V1.1 of each soundtrack will be released within a few days with the proper recalculated sample values. Sorry for the inconvenience!
07/02/14: Uploaded OGG, FLAC, and MP3 packs for Doom II. Also included are alternate uncompressed "raw" packs which contain unmolested audio data. The regular packs are boosted and slightly compressed. I recommened the boosted pack for gameplay as the sound effects have a tendency to drown out the music, but if you're an audiophile who wants the exact perfect reproduction without any bells, whistles, or other form of enhancements, then the raw packs are for you!
06/19/14: Uploaded OGG, FLAC, and MP3 packs for Hocus Pocus! The original game doesn't support music packs in any way shape or form, but there's a 3D Hocus Pocus mod for Doom II called "Hocusdoom" which, when played with ZDoom/GZDoom, utilizes the music pack quite well. There's an issue with the metadata loop points at the moment where the LOOP_END tag is ignored, but I'm working on figuring out what the problem is. It's not the fault of the tracks themselves but the engine, I suspect.
06/07/14: Finally added FLAC and MP3 packs for Duke3D V4 soundtrack. Note, that the MP3 files are incapable of containing the loop point metadata and thus will not loop in-game, but OGG or FLAC are better for that anyway.
12/23/13: Added OGG, MP3, and FLAC music packs for Doom/Ultimate Doom! Supports metadata loop point tags for seamless looping tracks! Tracks fade out when playing back in a music player. Pack built for ZDoom/GZDoom.
09/23/13: The Duke3D V4.0 OGG music pack has been included officially as part of Duke Nukem 3D Megaton Edition on Steam! Complete with seamles loop points and fadeouts for playback outside of the game. Megaton also includes the three expansion packs not previously available in stores since over a decade ago (as well as my soundtracks for those as well)! Go grab it now if you don't already have it!
07/14/13: Duke3D V4.0 OGG music pack finally released! Added loop point metadata tags for EDuke32. Tracks fade out outside of game for general listening playback. Also compressed the audio data and boosted the volume levels so it sounds louder now in game. MP3 and FLAC packs coming soon!
01/13/13: Music packs restored. Loop-compatible and louder Duke3D soundtrack V4.0 coming soon.
12/15/12: Due to the website being compromised, it's had to be wiped so all music packs are currently unavailable, but I will get them back online ASAP.
11/24/12: With the advent of loop point capability in the new EDuke32, the Duke3D files will be rerecorded and set to allow for loop points in-game, while the files themselves will be listenable outside of the game normally, without the abrupt end loop points!
02/15/12: Added V3.0 of Duke3D Soundtrack in OGG, MP3, and FLAC! Redesigned site a little.
02/13/12: Added FLAC music pack for Descent I.
09/02/10: Revised History Of PC Game Music section.
09/01/10: Added OGG, MP3, and FLAC downloads for "Whomp Beta".