Upcoming music packs:
- Doom TNT
I almost have to apologize for releasing this, however I must complete every necessary music pack with the SC-55! This is one of those special exceptions I make for a game that didn't necessarily support the SC-55. Super 3D Noah's Ark used the Wolf3D engine, however it was re-engineered to utilize MIDI files that playback on OPL chipsets rather than the Adlib-only IMF format that id used. Because of that recording this pack was very easy, and since the songs were quite short, seemed worth my while. Almost. Not the best music in the planet, but it might sound better coming out of the SC-55 than the other devices you've heard it on.
Why make these music packs?
The Roland SC-55 was the standard in the 90s for computer game soundtracks. It was the top of the line. The absolute best you could buy. Nearly every game supported it and preferred its many enhancements over the simple General MIDI standard. They not only supported it but most game soundtracks were composed with it and as a result their best gaming experiences were meant to be made with an SC-55. And now that I have an SC-55 myself I can share this experience with everyone else through the wonders of modern source ports with digital music pack support! After doing Duke Nukem 3D I enjoyed the process so much that I decided to record the SC-55 soundtracks of bunch of other games for completeness' sake. And also in anticipation of newer game ports that will hopefully one day support these music packs. And so I am.
That's the short version. Click here for a longer and much more in-depth history of PC game music media.
How can I play these games with your music packs?
Most of the games I've made music packs for have modern ports that you can play on modern computers. Some of them support music packs like mine. They come in all sorts of shapes and flavours to suit any individual's needs. Here's a list of them.
= Natively supports music packs
= Natively supports metadata loop tags for seamless looping playback
Duke Nukem 3D
- EDuke32 - The best source port for Duke Nukem 3D. Be sure to grab the latest synthesis builds for the latest cutting edge features. Like metadata loop point tags.
- Duke Nukem 3D Megaton Edition - Official release on Steam. Duke3D SC-55 V4.0 soundtrack is included by default!!
- xDuke - A simple but very efficient port
- JFDuke3D - JonoF's port
- Duke3dw - ProASM's port
- Rancid Meat - Another great simple port
- ZDoom - Popular source port for Doom. Supports OGG, FLAC, MP3, MOD, MID, SPC, and many more music formats. The latest builds include support for metadata loop tags for seamless playback.
- GZDoom - Identical to the above except for added OpenGL implementation. The latest builds include support for metadata loop tags for seamless playback.
- Chocolate Doom - Authentic port of Doom without any bells or whistles. Make sure to get the latest build from the development section for the latest features!
- Doomsday Engine - Another highly popular source port with music pack support.
- EZDoom - Another port based on GZDoom with a simpler and easier interface. Just boot it up and go! Comes with shareware versions of Doom, Heretic, Hexen, and Strife as well as the full version of FreeDoom.
Rise of the Triad
- WinROTT & GLRott - Two source ports for Rise of the Triad
- DOSBox - Unfortunately, no source port exists as yet for Blood since the source code was never released. Your best bet is to use DOSBox which is an excellent DOS environment emulator. Furthermore, this also means that you cannot use any music packs with the game.
Descent I & II
- Dxx-Rebirth - Source ports for Descent I and II
- Hocusdoom - Hocus Pocus does not support music packs, but I recommend checking out ravage's mod for Doom II which, when played with the latest build of GZDoom, works just fine with music packs!
If you want to contact me to request a pack for your favourite game, MOD, or even a custom MIDI track you'd like recorded with the SC-55, you can email me at: shine62 AT gmail DOT com.